> For the complete documentation index, see [llms.txt](https://wiki.lemoncloud.org/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.lemoncloud.org/gamemodes/survival/pvp.md).

# PvP

## PvP

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### PvP settings

PvP is off by default for each player. Enable it in the `/settings` GUI or with `/pvp`.

Keep Inventory is also on by default and can be toggled in the `/settings` GUI.

You can fight other players regardless of your personal Keep Inventory setting.

If PvP is not working, one player may have God Mode enabled. Monarch and above can toggle it with `/god`.

***

### Where to PvP

All players involved must have PvP enabled. You also need to be in an area that allows PvP.

#### Wilderness and claims

In unclaimed land, players with PvP enabled can fight each other freely.

PvP is disabled in claims by default, regardless of player settings. Emperor can enable it with the `AllowPvP` claim flag in the `/claimsettings` GUI.

That setting also works in subdivides.

#### PvP Arena

There is an official PvP Arena at `/warp pvp`.

You spawn on a platform above the arena where PvP is disabled. Jump down to join the fight.

Inside the arena, PvP and Keep Inventory turn on automatically. You cannot safely spectate from the combat area.

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### Duels

Use the Duel system for a clean `1v1`.

Run `/duel [user]` to send a duel request. A menu opens first so you can review the duel settings before sending it.

The other player can then accept or deny the request in chat.

Duels take place in a random small arena. You fight with the items already in your inventory, and Keep Inventory stays on.

You can also enable **Item Betting** before sending the request. If the other player accepts, both players place their bet items into a GUI and confirm the wager.

The winner automatically receives the bet items when the duel ends.

***

### Bounties

Bounties use Tokens as their currency.

Place a bounty with `/bounty add [user] [amount]`. The minimum bounty is `100`.

When a player with an active bounty is killed in PvP, the killer automatically receives the reward.

View active bounties in the `/bounty` GUI.
