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Bosses

Bosses

A powerful boss spawns every 6 hours on Factions, Prison and Skyblock in the PvP arenas found at /warp pvp.

The top 3 players who deal the most damage to the boss are rewarded with a Legendary Crate Key.

There are a few different types of bosses detailed below. When a boss event happens, a random boss type is picked.

πŸ•·οΈ Arachne

"My children... arise and feast upon these intruders!"

Arachne is a massive spider boss that commands an army of venomous cave spiders. She is one of the most challenging bosses, requiring coordination and careful play to defeat.

πŸ“Š Stats

Stat
Value
Health
2,000 HP (+10 per online player)
Entity
Giant Spider (2x scale)
Damage Resistance
50% reduced damage from all sources
Difficulty
⭐⭐⭐⭐ Hard

βš”οΈ Abilities

🦷 Venomous Bite

Arachne's basic attacks are deadly. Every hit from Arachne deals percent-based damage that ignores armor.

  • Every Attack: Deals 5% of your current health as bonus damage
  • 30% Chance - Devastating Bite: Deals 10% of your MAX health + applies:
    • πŸŒ‘ Blindness (5 seconds)
    • πŸ’€ Weakness (10 seconds)
    • ☠️ Poison (3 seconds)
    • 🐌 Slowed movement speed

⚠️ Warning: The more health you have, the more damage you take! There's no hiding behind armor against Arachne.

πŸ•ΈοΈ Web Trap

Every 15 seconds, Arachne encases all nearby players in a 3x3x3 cube of cobwebs trapping them in place.

  • Webs last for 5 seconds
  • Affects all players within 20 blocks
  • You'll hear spider sounds when trapped

πŸ•·οΈ Brood Spawn (Minions)

Arachne summons Cave Spider minions called Brood Spawn every 10 seconds.

Minion Stat
Value
Health
140 HP each
Max Active
15 at once
Per Wave
7

Minion Special Abilities:

  • Deal 5% of your MAX health per hit
  • Apply Blindness on hit
  • πŸ›‘οΈ Immune to arrows! You cannot bow them down

⚠️ Warning: Do NOT ignore the minions! They deal percent-based damage and can quickly overwhelm you. Melee them down since arrows don’t work.

πŸ’¨ Other Abilities

Ability
Description
Push
Knocks back all players within 5 blocks (every 20s)
Cannon
Fires 15 projectiles at nearby players (every 25s)
Blindness
Blinds all players within 15 blocks for 8 seconds (every 40s)
Speed Boost
Temporarily gains increased movement speed (every 90s)

πŸ“ˆ Phases

Arachne becomes more dangerous as her health drops. She has 3 phases:

Phase 1 β€” 100% to 50% HP

"You dare enter my domain? You will regret this foolishness!"

  • Base abilities active
  • 50% damage reduction
  • Speed III

Phase 2 β€” 50% to 25% HP

"Enough games! Feel the fury of the Arachne!"

  • Speed V (much faster!)
  • Gains Jump Boost III (erratic movement)
  • All attacks now poison you

Phase 3 β€” Below 25% HP

"If I must die, I'll drag you all down with me!”

  • Speed VI (extremely fast!)
  • Jump Boost V (very hard to hit)
  • Stronger poison on every attack
  • Takes 30% more damage (risk/reward phase)

πŸ’‘ Tip: Phase 3 is your window! She takes more damage but is incredibly fast. Coordinate your attacks and burst her down!

🟒 The Ooze

"You DARE disturb my slumber?! I have consumed THOUSANDS of adventurers!"

The Ooze is a shapeshifting slime boss that alternates between two deadly forms β€” a gelatinous Slime vulnerable to projectiles, and a molten Magma Cube that must be fought in melee. As it takes damage, it shrinks in size while spawning healing minions that keep it alive. Master both combat styles or be consumed!

πŸ“Š Stats

Stat
Value
Health
2,500 HP (+15 per online player)
Entity
Slime ↔ Magma Cube (alternating)
Base Damage
8-14 damage per hit (phase dependent)
Starting Size
12 (shrinks as health drops)
Difficulty
⭐⭐⭐⭐⭐ Very Hard

βš”οΈ Core Mechanic: Phase Alternation

The Ooze switches between Slime Form and Magma Form every 20 seconds. Each form has different vulnerabilities:

Form
Weak To
Resistant To
Damage Dealt
🟒 Slime
🏹 Projectiles (150%), πŸ”₯ Fire (150%)
πŸ—‘οΈ Melee (15%!)
8 damage
πŸ”΄ Magma
πŸ—‘οΈ Melee (150%)
🏹 Projectiles (15%!), πŸ”₯ Fire (30%)
14 damage + πŸ”₯ Fire (20 seconds)

⚠️ Critical: You MUST switch weapons constantly! Hitting with the wrong weapon type deals almost no damage.

πŸ’‘ Tip: Watch the boss's appearance β€” green slime means grab your bow, orange magma cube means draw your sword!

βš”οΈ Abilities

πŸ“ Dynamic Sizing

As The Ooze takes damage, it shrinks in size. This isn't just visual β€” smaller size means:

  • Harder to hit with projectiles
  • Faster movement
  • More erratic bouncing
Health
Size
100%
Size 12 (massive)
50%
Size 8 (large)
25%
Size 6 (medium)
10%
Size 4 (small and dangerous)

🧬 Healing Minions (Slime Phase Only)

During Slime Form, The Ooze spawns small slime minions near players.

Minion Stat
Value
Health
100 HP each
Max Active
6 at once
Size
2 (tiny)
Damage Multiplier
4x normal slime damage

Minion Behavior:

  • 🟒 Slime Phase: Minions walk toward the boss. If they reach it, the boss heals 60 HP and the minion is absorbed!
  • πŸ”΄ Magma Phase: Minions transform into Magma Cubes. When killed, they EXPLODE dealing 8% of your max HP to nearby players!

⚠️ Warning: Don't ignore the minions! In slime phase they heal the boss, in magma phase they become bombs!

πŸ’‘ Tip: Kill minions BEFORE the phase switches to magma, or get far away before killing them!

🧊 Slime Trap

Every 25 seconds, The Ooze traps ALL players in the arena inside a glass cage filled with liquid.

Form
Cage Type
Effect
🟒 Slime
Lime Glass + Water
Drowning damage, slowed movement
πŸ”΄ Magma
Red Glass + Lava
Fire damage, burning
  • Duration: 5 seconds
  • Escape: You cannot break the glass β€” wait it out!

⚠️ Warning: The magma trap is far more deadly. Bring Fire Resistance potions!

🦘 Squish (Landing Shockwave)

When The Ooze lands from a jump, it creates a shockwave.

  • Radius: 12 blocks (increases in later phases)
  • Knockup Power: 2.5
  • Damage: 10-15 damage
  • Chance to Launch: 60-75%

πŸ’§ Ectoplasm

Standing inside The Ooze deals continuous damage.

  • Damage: 2 HP per tick while overlapping
  • Effect: Slows movement inside

πŸ’¨ Push

Every 30 seconds, The Ooze knocks back all players within 8 blocks.

  • Power: 1.2 knockback strength

πŸ“ˆ Phases

The Ooze becomes more dangerous as its health drops. It has 4 phases:

Phase 1 β€” 100% to 75% HP

"You DARE disturb my slumber?! My children and I shall feast upon your bones!"

  • Jump Boost IV
  • Base abilities active
  • Size 12-10

Phase 2 β€” 75% to 50% HP

"Impressive... but you've merely scratched the surface! My minions! HEAL ME!"

  • Jump Boost V (higher bounces)
  • Minion spawn rate increases
  • Size 10-8

Phase 3 β€” 50% to 25% HP

"ENOUGH! Feel the true power of ooze! *FURIOUS JIGGLING*"

  • Jump Boost VI
  • Speed II (much faster!)
  • Stronger Squish β€” 14 block radius, 3.0 power, 15 damage
  • Size 8-6

⚠️ Warning: The boss is now fast AND bouncy. Keep your distance during slime phase!

Phase 4 β€” Below 25% HP (Final Stand)

"IMPOSSIBLE! If I fall, I'll drag you ALL down with me!"

  • Jump Boost VII (extremely high)
  • Speed IV (very fast!)
  • Slowness I applied on every hit
  • 18 base damage (increased from 12-14)
  • Minions sacrifice themselves more aggressively
  • Size 6-4

πŸ’‘ Tip: Phase 4 is chaos. The boss is small, fast, and hits hard. Focus fire and burst it down!